Lloyd,I'm away from my desk for a couple of days, so can't check it myself.What was the overall efficiency of the last few (>2000fps shots)?That info would be useful as a confirmation to something I'm working on. Entropy gain is related to efficiency and velocity.I want to further develop my ideas on entropy gain vs maximum velocity. I need some confirmation that my "thought experiment" is still on track.
"only 1777 fps at 1500 psi".... Bob
................I wonder, Lloyd, how much velocity you would lose with a conventional valve (possibly a spool valve?) so that you didn't have to load up the pellet structurally before the shot.... I guess the problem is the volume between the valve and the pellet, which really affects things?.... 1 cc of 4500 psi air weighs 5.5 grains, so if you had a pellet that weight, the air that needs to be accelerated would double it and cost a lot of velocity....Bob
now you have zero time between release and pressure acting on the projectile.using a valve of any kind will insert a non-trivial rise time for the pressure as seen by the projectile this will be another variable to measure and manage (I assume you already do this in the current model)so how does this rise time effect the overall true efficiency and the fudge factor efficiency?
One more piece of random "fail" data to add to the collection.I guess the plastic rod that I thought was G10, wasn't. The projectile weighed 5.1 grains and pulled through the clam-shell clamps at about 1500 psi. With the clamshell clamps in that position, there was probably about 75% of the bore area clear.Velocity was only 1777 fps. Ha ha, seems funny to be saying "only" 1777 fps.Lloyd