Wider hole is not a good trade for worse shot placement.
Hmm shortage of critters, make some with clay
Conservation of energy and relative mass is often breezed over. 9mm vs 200 lbs man does not compare well to 5.5 mm vs. 5 ounce rat, and a 1.5 ounce sparrow just explodes well beyond a 5.5mm wound channel.Never underestimate a good old fashioned bludgeoning.
Quote from: Back_Roads on August 18, 2022, 09:11:20 AM Hmm shortage of critters, make some with clay As wildly entertaining as that would be, I would like to recover one of those slugs from a game critter (if possible). Funny thing, the primary reason for using the slugs is because they're what's most accurate from that gun...At subsonic speeds I don't expect too much from small caliber hollow points and even question if larger domed/round nose projectiles are better overall. It seems .30cal has gained momentum in the airgun community and isn't quite considered overkill.
QuoteWhat kills is a Permanent HOLE in the quarry – nothing elseYes and no. For example, small game hunting with bow and arrow is done with blunt tips in order to produce blunt force trauma. There's no penetration. In fact, some "blunt tips" for small game hunting have wires that stick out the sides in order to prevent the arrow from penetrating.I know of a story where a deer survived having an arrow lodge itself longitudinally in the deer. That's a 28 or so inch penetration with no lethality! the next hunter who shot the deer the next year or so later found the arrow in the deer. Penetration alone isn't a guarantee of making a kill. Also, there's been numerous people to have shot a critter with a gun, with complete pass through "in the kill zone" yet no lethality, only to have the wounded critter run off in pain and slowly die from an infection in the wound. How that deer didn't succumb to infection is amazing.Its complicated. However, blunt force trauma is what people are referring to when they say "dumping energy". You want your projectile to transfer energy to your target in order to increase the chances of making a kill.
What kills is a Permanent HOLE in the quarry – nothing else