Those 45 degree open sights are great but I see them more as a quick transition from scope to close quarter combat shooting.for hunting I would really suggest more learning you exact mildot holdover, ...that's where the practice range cards at various distances come into play IMO
Quote from: Nomadic Pirate on March 06, 2021, 03:34:57 PMThose 45 degree open sights are great but I see them more as a quick transition from scope to close quarter combat shooting.for hunting I would really suggest more learning you exact mildot holdover, ...that's where the practice range cards at various distances come into play IMOYou don't understand the problem. With a target at 6 yards, and a high scope as required by a bullpup, there isn't even enough markings on my scope to DO hold-over.I'm totally fine with using iron sights at under 20 yards, so this should work great.
BACK THE THE OP's ORIGINAL QUERY:I just ran a bunch of tables for a 36 gr slug at 950 fps. That's sort of the high-end of plausibility, with enough gun modifications.I have been thinking all along that I want the highest velocity I can possibly get, short of supersonic, so as to have the most level trajectory.To my amazement, from about 20 yards to 50 yards, I'm actually seeing much better numbers with 760 fps! (Using a 36gr .25 slug)I guess most of you guys already knew this, but it's kind of blowing my mind. This stuff 'aint easy. I think things get smoother with a 30 yards zero, but still nowhere near as level at at the slower speed. I have a lot more thinking to do on this. Oh, man.......
and that is the problem with a high scope, your apex will be much higher the faster the projectile, therefore the curve will be much more pronounced on the way to your second zero ( unless you zero at the apex )
Quote from: Nomadic Pirate on March 07, 2021, 01:09:50 PMand that is the problem with a high scope, your apex will be much higher the faster the projectile, therefore the curve will be much more pronounced on the way to your second zero ( unless you zero at the apex )I REALLY can't justify getting a second rifle.
Quote from: Nomadic Pirate on March 07, 2021, 01:09:50 PMand that is the problem with a high scope, your apex will be much higher the faster the projectile, therefore the curve will be much more pronounced on the way to your second zero ( unless you zero at the apex )So don't you think the offset iron sights will work for this?I REALLY can't justify getting a second rifle.
I REALLY can't justify getting a second rifle.
This quote from a previous post didn't make sense to me " With a target at 6 yards, and a high scope as required by a bullpup, there isn't even enough markings on my scope to DO hold-over. "so I just did a test with my Pup that is zeroed at 20 yards.I shot 4 rounds at 6 yards and POI was exactly 2 1/2 mildots low, so I have plenty scope left, I'm afraid you must be doing something wrong.
Many, 2.5 mildots or 2.5 inches?8 mildots sounds about right for the 20 yard zero.It gets critical real fast up close, 5 yards will be about 10.5 mildots holdover. 4 yards ab 14 or 15. Holdover is like 70 at 1 yard, and infinite at zero yards.Hunter
Quote from: Nomadic Pirate on March 07, 2021, 06:27:14 PMThis quote from a previous post didn't make sense to me " With a target at 6 yards, and a high scope as required by a bullpup, there isn't even enough markings on my scope to DO hold-over. "so I just did a test with my Pup that is zeroed at 20 yards.I shot 4 rounds at 6 yards and POI was exactly 2 1/2 mildots low, so I have plenty scope left, I'm afraid you must be doing something wrong.Bug Buster 3-9x32 scope, 2.75" center to bore.- Which is as low as I can stand, even with the Flashpup's back rail ground off..25 cal / 36gr slugs. BC 0.10The drop from 20y to 6 y is 1.67". That equals 106 clicks, which is exactly what I get when I actually do it.I haven't actually TRIED doing hold-over at 6 yards, because one mil dot at 10 yards is supposed to be 0.36 " That means 8.3 mill dots at 6 yards, which is not workable.8.3Do I have this wrong?
What power do you have the bug buster on for the close range? I typically dial the magnification back when stretching the scopes limits both close and longer ranges. Another potion is a drop comp rail, but that may raise your scope a 1/2" higher.
1.67" lower POI sounds like the same I just got today.I think you overthink stuff and go to much with charts and formulas,Just go out there, place your target at 6 yards shoot at the target once you have a hole in it see what mildot you have on the hole,....as simple as that
Quote from: Nomadic Pirate on March 07, 2021, 09:45:59 PM1.67" lower POI sounds like the same I just got today.I think you overthink stuff and go to much with charts and formulas,Just go out there, place your target at 6 yards shoot at the target once you have a hole in it see what mildot you have on the hole,....as simple as that I'll definitely check tomorrow. Thanks as always, NP.- But just so I know, what's you distance form scope center to bore center?-----------------------------Also, I did screw up a LITTLE. one mil dot at SIX yards is what I should have calculated. (my brain gets a little foggy after a while. Sorry about that, guys.) So I guess it would be more like five mil dots. - But that's still a lot. With my particular reticle that's hard to find quickly and hard to keep focused on.Well, I'll see tomorrw.